Paul Pangaro

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Paul Pangaro
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Paul Pangaro, 2023
NationalityAmerican
EducationMassachusetts Institute of Technology (MIT), Brunel University
OccupationCybernetician, Professor, Computer Scientist, Interaction designer, Entrepreneur, Researcher, Performer
Known forCybernetics, Design for Conversation, Design as Conversation, Interaction Design

Paul Pangaro is an American computer scientist, interaction designer, entrepreneur, researcher, performer, and professor. He is known for his work in cybernetics, conversation design, and interaction design[1]. Pangaro is currently a Visiting Scholar at the Carnegie Mellon School of Architecture and the School of Design at Carnegie Mellon University in the United States[2]. He also holds a courtesy appointment in the Carnegie Mellon School of Design in the Carnegie Mellon College of Fine Arts[3]. Paul is the President of the American Society for Cybernetics (ASC) since 2021[4]. Before, he was a Professor of Practice in the Human-Computer Interaction Institute at Carnegie Mellon University.

Background and Education

Pangaro obtained a Bachelor of Science in Humanities/Computer Science from the Massachusetts Institute of Technology (MIT)[5] and later earned a Ph.D. in Conversation Theory in the Cybernetics Department at Brunel University (UK)[6]. His supervisor was the cybernetician Gordon Pask.

Academic and Teaching Experience

Pangaro has taught at several universities, such as the Maryland Institute College of Art, Parsons School of Design, Stanford University, the School of Visual Arts, and the Massachusetts Institute of Technology (MIT)[7][8][9][10]. He was appointed Chair of the Master of Fine Arts (MFA) Interaction Design program at CCS and was a Professor of Practice in the Human-Computer Interaction Institute at Carnegie Mellon University in 2019[2].

Cybernetics, Conversation Design, and Interaction Design

Pangaro's work, lectures, and writing primarily focus on designing for conversation and seeing design as conversation[11]. He has been studying conversation and design for over 30 years and applies cybernetics to conversation design[12][13]. He founded General Cybernetics, which creates new tools for reading digital content based on the cybernetics of conversation[14]. He is a proponent of conversation theory, which emphasizes the role of conversation and interaction in shaping design and creative processes[15].

Awards, Recognition, and Projects

Pangaro is a Fellow of the American Association for the Advancement of Science (AAAS). He is widely published, presented at conferences, and is a sought-after expert on interaction design. He is involved in creating #NewMacyMeetings[16][17], a renewal of the original Macy Meetings from the 1940s and 50s that became the foundation of cybernetics[18]. With TJ McLeish, Pangaro created a full-scale replica of Pask's Colloquy of Mobiles[19], which was displayed at the Centre Pompidou in Paris in 2020[20][21] and is now part of the permanent collection of the ZKM museum in Karlsruhe[12].

Selected publications

Chapters in books

  • Pangaro, Paul (25 Feb 2020). "Winky Dink and Me: Origins" (PDF). In Chapman, Jocelyn (ed.). For the Love of Cybernetics: Personal Narratives by Cyberneticians (1 ed.). Routledge. p. Chapter 4. ISBN 9780367861018. Retrieved 2023-05-27. ...living in cybernetics is a journey of return to uncertainty, risk, and possibility.{{cite book}}: CS1 maint: date and year (link)

References

  1. "Chain Letters: Paul Pangaro". Design Observer.
  2. 2.0 2.1 "Paul Pangaro". CMU School of Architecture.
  3. "Paul Pangaro | Carnegie Mellon School of Design". design.cmu.edu.
  4. American_Society_for_Cybernetics#ASC_Presidents
  5. "The Massachusetts Institute of Technology (MIT)". Massachusetts Institute of Technology.
  6. https://bura.brunel.ac.uk/bitstream/2438/5320/1/FulltextThesis.pdf
  7. "MICA". MICA.
  8. "Parsons School of Design | The New School". www.newschool.edu.
  9. "Stanford University". Stanford University.
  10. "School of Visual Arts | SVA | New York City | Fine Arts and Graphic Design School in New York City". School of Visual Arts | SVA | New York City.
  11. http://papers.cumincad.org/data/works/att/lasg_proceedings_2019_fulltext.pdf
  12. 12.0 12.1 "The Art of Living in Conversation | 2022-03-08 | ZKM". zkm.de.
  13. "Paul Pangaro on Design for/as Conversation". February 12, 2020 – via open.spotify.com.
  14. "General Cybernetics". generalcybernetics.net. Retrieved 2023-04-27.
  15. "HCII Professor Paul Pangaro Lectures on "Computing Conversation – When, Why, How, Who?" for Computational Design Lecture Series Tue 09 Apr @ 5:30pm". CMU School of Architecture. April 4, 2019.
  16. Barron, Tirelle; Munton, Michael al.; Pangaro, Paul (September 10, 2021). "Workshop: Technology for Living: #NewMacy in the 21st century". Relating Systems Thinking and Design Symposium – via rsdsymposium.org.
  17. Pangaro, Paul (September 4, 2020). "Update — #NewMacyMeeting #1 — Why Can't Cybernetics Tame Pandemics?".
  18. "NewMacyMeetings - American Society for Cybernetics".
  19. "Home". colloquyofmobiles.
  20. https://www.centrepompidou.fr/fr/programme/agenda/evenement/cbEr6Ko
  21. "The Colloquy of Mobiles – Living Architecture Systems Group".

External links

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