Jake Rowell

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Jake Rowell
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Born (1975-04-15) April 15, 1975 (age 46)
United States
NationalityAmerica
CitizenshipAmerican
OccupationArt Lead and Cinematic Director
Years active1996 - Current
EmployerActivision/Infinity Ward, Sony Pictures Imageworks, and DreamWorks Animation
Known forCall of Duty, Final Fantasy, Superman Returns and The Animatrix

Jake Rowell (born April 15, 1975) is an Citizenship of the American independent director & creative director[1] best known for his work on Call of Duty, Final Fantasy, Superman Returns and The Animatrix during his various tenures at Activision|Activision/Infinity Ward, Sony Pictures Imageworks, and DreamWorks Animation.[2][3]

Career

Jake Rowell is an Citizenship of the American independent director & creative director that is best known for his illustrations, visual effects and animation art.[4] He is best known for his work on Call of Duty, Final Fantasy|Final Fantasy, Astro Boy (film)|Astro Boy, Superman Returns and The Animatrix.

PC Games (1996-2000):

In 1996, Rowell began his professional career in video games as a Lead Artist for Microsoft Games, working on both Microsoft Golf 98 and Microsoft Golf 99. Soon after, Rowell joined SquareSoft as a CG Designer creating environment art for the video game Final Fantasy IX.[5]

Film and Animation (2000-2010):

Rowell moved into film and animation, working on modeling, texturing and shading of props and environments for Final Fantasy: The Spirits Within. After working for Square SquareSoft from 1998-2002, Rowell worked as a Character Artist on The Animatrix: Final Flight of the Osiris.

From 2002-2004, Rowell was Lead Artist for Shark Tale at DreamWorks Animation, which was nominated for Best Animated Feature at the 2004 Academy Awards. The same year, Rowell helped on the films Monster House (uncredited) and Bewitched as a Modeling Lead until 2005.

In 2005, as Lead for the film Superman Returns, Rowell oversaw the sculpture and look-development of both the digital Man of Steel and Lois Lane, which included the modeling, texturing, and facial and body blend shapes. He also supervised shot lighting for many of the primary visual effects shots. The film was subsequently nominated for Best Visual Effects at the 2007 Academy Awards, and was honored the Scientific Engineering Academy Award in 2010 for the “development and application of technologies designed to help achieve the goal of photoreal digital actors.”[6]

Console Games (2010-2015):

After a decade in film, Rowell returned to video games to help craft the iconic characters and cinematics for the hit franchise, Call of Duty Modern Warfare 3 and Call of Duty Ghosts. While at Activision / Infinity Ward, Rowell served as the Cinematic Director and Art Lead from 2010-2015. His work on Call of Duty: Ghosts won Excellence in Production Design from the Art Directors Guild and Outstanding Real-Time Visuals in a Video Game at the Visual Effects Society Awards in 2014.[7]

Virtual Reality (2015-2020):

Rowell directed Wevr’s theBlu, which won Best Educational Experience and Most Transportive Experience at the 2015 and 2016 Proto Awards, as well as the Best of Sundance in 2016.[8]

His work in the new medium helped inspire film director Jon Favreau to create his own VR project[9], Gnomes and Goblins, with Jake as the Director & Executive Producer.[10][11] The Gnomes and Goblins Preview won Best Overall Experience at the 2017 Cinequest awards, and was later nominated for Technological Advancements at the 2017 Emmy’s.

Awards

Year Nominated work Category Result Association
2004 Sharktale Best Animated Feature Nominated 2004 Academy Awards
2007 Superman Returns Best Visual Effects Nominated 2007 Academy Awards
2010 Scientific Engineering Academy Award Nominated 2010 Academy Awards
2012 Call of Duty: Modern Warfare 3 Best Action Game Nominated 66th British Academy Film Awards|BAFTAs 2012
2013 Call of Duty: Ghosts Best Trailer Nominated Key Art Awards
Best Shooter Nominated Spike Video Game Awards
2014 Outstanding Real-Time Visuals in a Video Game Won Visual Effects Society Awards 2014
Excellence in Production Design Award Won Art Directors Guild 2014
2015 theBlu Best Educational Experience Won 2015 Proto Awards
2016 Most Transportive Experience Won 2016 Proto Awards
Best of Sundance Won Sundance Film Festival
2017 Gnomes and Goblins Preview Technological Advancements Nominated Emmy’s 2017
Best Overall Experience Won 2017 Cinequest
2020 theBlu: Deep Rescue Best Location Based Experience Nominated VR Awards 2020
Gnomes and Goblins Best VR Immersive Story

Best VR Immersive User Experience

Best VR Immersive Work

Nominated Venice Film Festival|Venice International Film Festival 2020

References

  1. "Jake Rowell". IMDb. Retrieved 2020-11-14.
  2. "Coming Soon to Viveport Infinity in November". ブログドットテレビ. 2020-10-30. Retrieved 2020-11-14.
  3. "Jon Favreau and Jake Rowell's Gnomes & Goblins Trailer Released". GAMING. Retrieved 2020-11-14.
  4. Zahed, Ramin (2017-11-14). "CTN Expo to Offer Numerous Panels, Sneaks & Artist Events". Animation Magazine. Retrieved 2020-11-14.
  5. "Jake Rowell: Creating the Best VR Experiences". VR World. 2016-06-23. Retrieved 2020-11-14.
  6. "2010 Scientific and Technical Academy Award Winners announced". fxguide. 2011-01-07. Retrieved 2020-11-14.
  7. D'Alessandro, Anthony; D'Alessandro, Anthony (2014-02-13). "VES Awards: 'Gravity' Wins 6 Including Top Prize; 'Frozen' Goes 4-For-4; 3 Nods For 'Game Of Thrones'". Deadline. Retrieved 2020-11-14.
  8. "Proto Virtual Reality Awards Winners Revealed | Hollywood Reporter". www.hollywoodreporter.com. Retrieved 2020-11-14.
  9. "Jon Favreau's VR Experience 'Gnomes & Goblins' Sets Release Date | Hollywood Reporter". www.hollywoodreporter.com. Retrieved 2020-11-14.
  10. Ramos, Dino-Ray; Ramos, Dino-Ray (2020-09-02). "Jon Favreau And Jake Rowell's 'Gnomes & Goblins' Sets Release Date, Wevr Unveils Trailer For Fantastical VR Experience". Deadline. Retrieved 2020-11-14.
  11. Orlando Parfitt2020-07-31T12:33:00+01:00. "Jon Favreau project among Venice VR competition titles". Screen. Retrieved 2020-11-14.

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