Robot Emil

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Robot Emil[1] is an educational method for teaching and learning computing at primary school. It uses a constructionist approach with a series of carefully chosen problems within a game-like environment to enhance creativity, communication, cooperation, critical and analytical thinking of pupils.

The pupils work in pairs on one computer or tablet to exploit the social aspect of learning and enhance cooperation. The software intentionally does not provide any feedback about the solution so the pupils have to discuss whether their solution is right or if there is a solution at all. The role of the teacher is never to provide answers, he/she only guides the discussion and facilitates the discoveries of the children.

The environment consists of software and workbooks. The workbook is an integral part of the method, which allows switching between different contexts, the virtual and the real, and allows the pupils to think through the solution "offline" and then debug it in software. It also provides both the teacher and the pupil with valuable records.

The method is school-oriented and based on scientific research and many years of working with teachers and pupils. A team of the researchers led by Prof Ivan Kalaš is developing, trialling and deploying the educational content and teacher materials.

The project is being realized by Indicia[2], a non-profit organization which has been focused on education in Slovakia.


  1. "Robot Emil". Robot Emil. Retrieved 19 October 2020.
  2. "Indícia". Indícia. Retrieved 19 October 2020.

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